Hadi Alabdullah
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Client project · Website redesign

D6 Tabletop Café

Redesigning a local board game café's website so visitors can book a room, find events and browse the menu without calling staff.

Redesigned homepage, desktop
Redesigned homepage, mobile

Scroll inside the screens to see the full homepage

The problem

An outdated, cluttered site with an unreliable booking flow. Customers called staff for answers the website should have given them.

What I did

Stakeholder interview, heuristic evaluation and competitive analysis, then a mobile-first redesign of the homepage, menu, events and reservations.

The result

The owners want to adopt the design. Testing ratings rose from 8–10 to 9–10 out of 10 after my fixes.

Overview

A 3-month freelance website redesign for D6 Tabletop Café, a local board game café. As the sole designer, I identified and addressed critical usability issues, including an outdated visual design, a cluttered homepage, an unreliable reservation flow, and unintuitive information architecture.

The work was shaped around the client's business goals: driving foot traffic, reducing staff enquiries, showcasing the game rooms, and promoting events. I designed the experience mobile-first, with a desktop version of the homepage.

The original D6 website on a phone
Before · original site
The redesigned D6 homepage on a phone
After · redesign

01

Research & analysis

Stakeholder interview

I reached out to the café owners about redesigning their website. They loved the idea and were eager to collaborate. In a stakeholder interview, their main focus was functionality: making the site clear and intuitive for visitors. They wanted:

  • Events: a revamped events page that clearly communicates event details and makes upcoming events easier to discover.
  • Menu: a completely overhauled menu with richer information about drinks and snacks.
  • Customer questions: answers to common questions, so visitors don't need to contact staff.
  • Game rooms: a way to show potential visitors what the rooms look like.

Heuristic evaluation

I evaluated the existing site against Nielsen's usability principles. Three high-impact issues stood out:

  1. User control and freedom
  2. Consistency and standards
  3. Flexibility and efficiency of use

While reviewing the homepage content, I also noticed a card announcing a Pokémon card restock that didn't say which products were available or whether they could be bought online. I rewrote it to state up front that the restock is in-store only, and listed the available products, from booster packs to Elite Trainer Boxes and collection tins.

Restock card, before
Before
Restock card, after
After

Competitive analysis

I examined a direct competitor, Table Top Café, and an indirect one, Ogre's Den Gaming Club, screen by screen. I rated what I found against five usability qualities: learnability, memorability, errors, efficiency and satisfaction. That surfaced industry standards and gaps, like minimalist navigation, clear dietary information, and intuitive interactive elements.

Click a board to open it full size

Mind map

To synthesize everything, I built a mind map that sorted recommendations into two groups. Improve: refine the visual language, simplify the homepage, and restructure the information architecture. Add: a dedicated game rooms page, error prevention in the booking flow, and menu items with images and descriptions.

Mind map of research findings
Mind map · Improve and Add
  • The site lacked control and efficiency

    Users couldn't easily navigate, recover from errors, or book a reservation without friction.

  • Competitors set a higher bar

    Cleaner layouts and better-organized content showed that users already expect a more streamlined café website.

  • Polish alone wasn't enough

    Gaps like a game rooms page, booking error prevention and detailed menu items needed entirely new features.

02

Design

Priority matrix

I weighed each recommendation by its impact on users against the effort to build it. This kept the owners and me aligned on what to tackle first, within real limits on time and cost. High-value, low-effort changes, like redesigning the menu layout and simplifying the homepage, came first.

Priority matrix plotting seven recommendations by impact and effort
Priority matrix · impact vs. effort
Eight quick sketches of website ideas
Crazy 8s · eight ideas in eight minutes

Crazy 8s

Crazy 8s let me get ideas out quickly without overthinking them, from a game room showcase to a reworked reservation form. Without pressure to be practical in the moment, it became easier to picture what the website could look like and how it might work.

Storyboard

I storyboarded a realistic scenario: a group of friends planning a birthday game night. One of them finds D6 on Google, books an event on the site, and the group checks in and plays. It showed me how people might find and use the site in an everyday context, and where friction could show up along the way.

Ten-panel storyboard of friends booking a birthday game night at D6
Storyboard · planning a birthday game night

User flows

Menu. The original menu felt cluttered. A gift card option was misplaced inside it, and items lacked dietary info, descriptions and images.

  • Moved the gift card option to the hamburger menu.
  • Added dietary icons (Vegan, Gluten-Free, Dairy-Free).
  • Introduced expandable cards that reveal descriptions and images.
Task flow for browsing the food and drinks menu on the old site
Old design · browsing the menu

Reservations. Error messages blended into the primary colors, so they were easy to miss, and there was no confirmation step before submitting.

  • Added inline validation with red error messages and warning icons.
  • Placed a "Clear All" button above the confirmation area.
  • Introduced a confirmation dialog before final submission.
Task flow for booking a private event on the old site
Old design · booking a private event

03

Usability testing

I ran a usability study with four participants to check whether the design felt intuitive and easy to navigate, and to find friction points that needed attention.

Homepage header, before
Before
Homepage header, after
After

Problem 1

The top of the homepage lacked clear pricing, and a redundant reservation button added clutter, since booking was already available elsewhere.

Solution

I revised the header to show pricing up front and removed the redundant button. Booking remains available from the hamburger menu and the footer of every page.

Reservation room cards, before
Before
Reservation room cards, after
After

Problem 2

Room pricing wasn't visible, so users had to dig through several pages to find it before booking.

Solution

I added room prices directly beneath each room card on the reservation page, so pricing is right there at the point of decision.

Re-testing the fixes

I tested the revised design with two new participants to check that the fixes worked. Ratings rose from 8–10 in the first round to 9–10 out of 10.

Both found pricing much easier to see: it's the first thing they noticed at the top of the homepage, and room prices on the reservation cards meant they no longer had to hunt for them.

First round
8–10

4 participants

After fixes
9–10

2 new participants

Outcome

Impact

The design was shaped with the client and grounded in their goals: driving foot traffic, reducing staff enquiries, showcasing the game rooms, and promoting events. Key priorities included simplifying navigation, enhancing event cards, and adding a dedicated game rooms page.

The owners responded positively to the prototype and are interested in adopting it. Testing led to more prominent pricing and less redundancy. Participants described the design as minimalist and intuitive, and after the fixes, two new participants rated it 9 to 10 out of 10, up from 8 to 10.

Learnings

In-person recruitment at the café didn't work, so I switched to online interviews. That cost a week, but it made me a better interviewer and recruiter.

I also kept refining past the original timeline. The lesson: weigh user impact against effort, the same way the priority matrix taught me to, and know when a design is ready to ship.

Conclusion

The old site's outdated design, cluttered navigation and unreliable booking led to constant staff enquiries and low engagement with events and rooms. The redesign makes events, reservations and menus easy to find on your own, and re-testing confirmed the fixes worked.

Try the prototype in Figma ↗